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The concept for heroes 6 and heroes 7 is amazing and i love them, but sometimes with heroes 7 its hard to play especially in multiplayer with the bugs. I do not defend ubisoft, they had few bugs that they HAD to fix and they did NOT, and this is horrible. Usually people get stuck in one era and that is not always good as people do not embrace new things, dont buy them thus the revenue is not good for the company thus the game gets less budged and the quality declines eventually. on the contrary we live in Bulgaria where heroes was very popular during the heroes 3 era, and i have all games since heroes 3, and love heroes 3, but to be frank, i love heroes 5, 6 and 7 and to be the only bad thing about heroes 7 was the bugs like out of sync, disconnects and stuff like that, the game concepts for 5 and even for 6 and 7 and the changes did not bother me as a franchise has to evolve, or/and change so i did not mind it at all, i might have not liked all changes but i certainly dont mind them. To be fair many people hate heroes 6 and 7. I really do not understand why Ubisoft can be so stingy with basic product lifecycle operations when it's having a shitload of financial resources - honestly. If it had more polish and post-launch support VII was going to be the get go for people to meet instead of V and it would've been III and VII. I blame it mainly on the crap communication between Ubi and Limbic and the terrible rushed state of the game. Why are you so certain it would be loss-leading, though? I absolutely agree to your potential strategy with making a connection between the product and publisher (de facto Uplay). This would be quite bad as I have been trying not to lose hope for strategy games - especially with the success of titles like Endless Legend and Space, heck even Northgard! I really think the market niche here can be struck with gold and Ubisoft is sitting on a large mine. They have a huge database with V, VI and VII - this is what baffles me, honestly. I do not understand the reluctance to invest in another HoMM installment where so much costs can be literally saved in terms of game art development, lore, story, etc. Sounds sad to hear it from someone else, but it kinda feels like you are right and I don't like that one bit. What native tongue might that be, if I might ask?
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